When henry townshend enters bar southfield a door will be locked via keypad.
													
																	Silent hill locked doors. 
									
	
		
	
																	The brookhaven keypad code is a small riddle in silent hill 3. 
																	The door code is a small puzzle in silent hill 2. 
																	A door will be locked on the second floor east hall. 
																	And here you are in front of a door that is locked by a number lock and it is not that easy to unlock it. 
															
													
									
	
		
	
																	Silent hill 1 2 locked doors and videogames as a unique medium. 
																	The keypad in the bar is one of the last obstacles in the building world. 
																	This article is a guide for a silent hill 4. 
																	Pages public figure video creator gaming video creator scotty blades videos locked doors and rust silent hill 4. 
															
													
									
	
		
	
																	Main games ps2 silent hill 3 shoppingmall first floor book puzzle more games. 
																	The boss said that the number this time is the last 4 digits of this store s phone number. 
																	Streets are blocked off by inscrutable weird goings on like when roads give way to bottomless pits in the first silent hill. 
																	Broken locks solve a problem the problem is that silent hill is set in places that are perverted versions of very normal buildings. 
															
													
									
	
		
	
																	It s only natural that there are so many. 
																	The room is just as it appears in silent hill 4 with the exception of the famous don t go out. 
																	Next to the door is a memo taped to the wall with a riddle. 
																	Silent hill 3 shoppingmall book puzzle. 
															
													
									
	
		
	
																	A note in the bar gives a hint as to where to find the combination to open it. 
																	Walter scrawled in blood on the chained door and the addition of a new door between the bedroom and bathroom at the end of the hallway where henry broke down the wall to reveal walter s corpse. 
																	All the doors are marked on your map when you try them so you know not to try again and bottomless pits are likewise marked. 
																	If there weren t a lot of doors it would take you out of it it would be like playing a game in a tunnel if all the doors had a room behind them you would have lots of loading times to get you to no where or you would have a confusing and unfocused game.